Yoncarr is an architectural toy designed in my first year of architecture school. The goal was to produce a construction toy with infinite possibilities of configuration for all ages. The toy consists of three pieces: rods, blocks, and hollow blocks. The toy has numerous pieces to help create anything one can fathom. The toy also required a box for storage as well as an instruction manual. This project taught me basic woodworking techniques and familiarized me with the product design process. The project also allowed me to understand the importance of small moves in making a complex system.